Vex 5
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Vex 5: The Ultimate Stickman Parkour Challenge
Vex 5 is the fifth game in the Vex series, and it's basically the most brutal one yet. Made by Amazing Adam and released in October 2020, it's a stickman platformer that will destroy you repeatedly. There are 10 main acts packed with spinning blades, spikes, and jumps that seem impossible. On top of that there's a Challenge Room with 30 timed levels, ghost racing to compete against yourself, and achievements to hunt for. If you like games that don't hold your hand, this is it.
What is Vex 5?
Vex 5 is a skill-based platformer where you control a stickman jumping through obstacle courses called acts. Each level is basically a death gauntlet with buzzsaws, spikes, crumbling platforms, moving walls, and blocks that disappear. You're hitting precise timing on everything or you're dead.
The game looks minimalist like the rest of the series, just a stick figure navigating through traps. But what makes it different is there's no shortcuts, no power-ups, no upgrades. It's pure skill. You either learn the patterns and nail the timing or you keep dying. That's the whole game.
Your job is simple: get to the green portal at the end of each act. Everything between you and that portal is designed to kill you. You'll die a lot. That's not a bug, that's the point. You watch where the traps are, you learn the timing, you figure out the best path, and eventually you make it through. That trial-and-error thing is the whole experience.
Why Play Vex 5?
- Precision Actually MattersEvery jump, every wall climb, every mid-air direction change either works or you're dead. Nailing a sequence you've been struggling with for ten minutes feels incredible. The challenge is real and it feels earned.
- Two Different ModesThe standard mode is 10 acts that gradually get harder. The Challenge Room is 30 randomized timed levels back-to-back with a death counter. No checkpoints, no breaks, just brutal time pressure.
- Ghost RacingYou can race against your own previous runs. See where you wasted time, where you could've gone faster. It turns the game from just beating levels into actually competing with yourself to shave seconds off.
- Achievement Hunting4 categories of achievements: standard completion, hardcore challenges, finding hidden stars scattered through levels, and perfect runs without dying. Gives you stuff to chase beyond just finishing.
How to Play Vex 5
Arrow keys or WASD to move and jump, hold jump longer to jump higher. Down or S to slide or smash. R restarts the level if you need it.
Your stickman can run, jump, wall climb, slide, and do acrobatic stuff. Wall climbing is big, jump at a wall and hold the direction to stick to it, you can climb up or wall-jump between walls. Sliding does two things: it fits you through tight spaces and kicks crates out of the way. You can also slide under spinning blades and combine slides with jumps for more distance.
Smashing (pressing down in the air) breaks transparent platforms and can drop you fast. Time it right when you land and you keep momentum for a stronger jump after.
The green flags are checkpoints, touch them and you respawn there when you die. Which you will, a lot.
Pro Tips for Not Getting Destroyed
Patience Wins
Don't rush. Watch the traps, figure out when things move, understand the pattern. Speed comes after you know what you're doing.
Use Checkpoints Right
Hit the green flags often so you don't replay huge sections. But if you're confident, skip them sometimes, checkpoints can be in annoying spots.
Wall Mechanics Win Games
Wall climbing and wall jumping separate people who finish from people who speedrun. Practice these early when dying doesn't suck as much.
Find the Hidden Stars
Hidden stars unlock hardcore achievements and force you to find alternative routes and master advanced movement. Makes the game last way longer.
Vex 5 vs Other Vex Games
The animations are smoother than the older games and the environments are more detailed, but it still keeps the minimalist look the series is known for.
Challenge Room is new in Vex 4 and 5, it's the randomized timed mode that the older games didn't have. Makes the game way more replayable.
Ghost racing didn't exist in earlier versions. Now you race against your own best times, turns it into an actual speedrunning game.
The acts themselves are more intricate than before. Trap combinations are weirder, you need to be more creative to solve them. The difficulty cap is higher but the progression is still fair.
Speedrunning and Competitive Stuff
Vex 5 has an actual speedrunning community on speedrun.com with 46 followers, 128 submitted runs, and 15 different players. Categories include Any%, Any% Hard, and Any% with glitches, all demanding different approaches.
The ghost racing system is perfect for speedrunning practice. You see immediately where you lost time compared to your last run and you adjust. Instant feedback keeps you improving.
You can also just speedrun individual levels instead of the whole game. Good if you're not ready to go for a full run yet.





